Ericsson’s HSPA platform to enable mobile TV, Vlogs September 20, 2007
Posted by grhomeboy in Blogging, MobileTelecoms.add a comment
Ericsson announced its U335 WCDMA mobile platform, the first to enable the introduction of mass-market HSPA multimedia devices capable of new services such as mobile TV, mobile video blogging and other services demanding both high uplink and downlink data speeds.
The Ericsson U335 combines high-speed uplink data with state-of-the-art multimedia functionality at a price level that makes true mass-market consumer devices possible. It differs from Ericsson’s previously announced HSPA platforms, which have focused primarily on network access for PC-card products and high-end feature phones, making the U335 the first platform enabling HSPA devices for all segments on the market.
The latest addition to the mobile platforms portfolio of multimedia platforms, the U335 is expected to become a flagship product by supporting not only higher uplink data speeds than its predecessors but also incorporating several mobile TV standards and advanced multimedia features.
“By enabling mobile TV through MBMS, DVB-H and Unicast, together with outstanding imaging, video and music capabilities in a cost-efficient package, we expect to see many consumer models built on this platform,” said Robert Puskaric, head of Ericsson’s mobile platforms’ unit.
By launching the U335 platform, Ericsson brings HSPA to the mass market almost one year ahead of schedule. Strong R&D efforts, together with the flexibility to adapt to market changes, make this possible, and show why Ericsson is the market leader in the WCDMA segment for independent platform suppliers.
Products built on the U335 platform are expected to be available in volumes in the second half of 2008.
LiveJournal users fight erotic ‘Harry Potter’ deletions September 3, 2007
Posted by grhomeboy in Blogging, Internet, InternetSafety.add a comment
LiveJournal users who patronize sex-themed Harry Potter fan art and fiction communities, and a host of other concerned users, are revolting a second time over account suspension notices they say are unpredictable and trample on their free-expression rights.
The most recent saga over user-generated Harry Potter artwork appears to have started late last week, when at least two users, “ponderosa121″ and “elaboration,” reported receiving notices from a LiveJournal abuse team member who informed them that their accounts had been “permanently suspended.” (One user tracking the situation says an “undetermined” number of other Harry Potter artists have also been suspended in recent weeks, but we’ve yet to get official confirmation on that.)
The reason for the deletions? The users’ journal entries contained “drawings depicting minors in explicit sexual situations,” which represented a violation of LiveJournal’s policies, according to copies of the letters posted by their recipients.
In ponderosa121’s case, the offending image depicted an unclothed Harry Potter of ambiguous age receiving oral sex from sometimes-villain Severus Snape. The image posted by elaboration, who describes herself on an external site as a 21-year-old Atlanta sometimes-resident with a fondness for “zombies, pie and cold pizza,” showed the twin brothers of Ron Weasley, Harry’s good friend, in their own intimate moment. There were no ages listed in the fantasy images, however, so they could have been meant to depict the lads when they were 18 years old.
The uproar is reminiscent of an outcry around Memorial Day weekend, when thousands of users mobilized against LiveJournal parent company SixApart’s deletion of about 500 journals of a seemingly similar nature. CEO Barak Berkowitz ultimately admitted the company had “really screwed this one up” and vowed to restore many communities deleted in an effort to wipe out allegedly inappropriate pedophilia-related chatter.
This time around, SixApart representatives have not responded to my repeated requests for comment on Monday. An official explanation has also yet to surface on LiveJournal’s official news page, where the most recent entries have found their comments quotas maxed out by user gripes about the latest kerfuffle.
But one user miffed by the suspensions has posted what appears to be a copy of a response on Friday from a LiveJournal abuse team member who identified himself as Eric.
Although the content in question did not meet the legal definition of child pornography, “non-photographic content involving minors in sexual situations which does not contain serious artistic or literary merit is likely in violation of Federal obscenity laws, and is content LiveJournal has chosen not to host,” he said in that message.
A team of LiveJournal moderators, employees and SixApart staff reviewed the images and “clearly did not see serious artistic value in content that simply displayed graphic sexual acts involving minors,” Eric added.
The company also states in its Terms of Service that it “in its sole discretion, may terminate your password, journal, or account, and remove and discard any content within the Service, for any reason, including and without limitation, the lack of use, or if LiveJournal believes that you have violated or acted inconsistently with the letter or spirit of the TOS.”
Those explanations hardly appeased some exasperated users, who alternately mocked or scolded that line of thinking. One user who goes by the name Guma Kawauso argued that by that logic, people could face journal shutdowns for posting images by the renowned photographer Robert Mapplethorpe, whose common themes were flowers, portraits of famous people and nudes–which encountered charges of “pandering obscenity.”
“‘Obscenity’ is the perfect tool to weed out everything that doesn’t fit in a nice, clean, straight, male-dominated and preferably white world,” charged a user named erestor.
“The policy makes LJ an unwelcoming environment for sexual expression and experimentation, which is a change; in the past, LJ has been a valuable environment for many groups who are expressing, experimenting with, or identifying as non-normative sexualities to speak free of constraints which are often backed by patriarchical [sic], racist, classist, or heterosexist behavioral norms,” another user, who goes by the moniker “coffeeandink,” wrote in a recent entry.
To make matters worse, some users have been complaining that a LiveJournal employee named Abe Hassan, who goes by the username burr86, has posted “mocking” statements about fandom communities, which they argue is unprofessional and deserves at least a reprimand.
While apparently on a much smaller scale, the latest episode has fanfic devotees once again encouraging livid LiveJournal users to switch to “clone” sites in protest and to register their discontent through feedback emails.
Update at 5:15 p.m. PST: Some readers have commented below that they’re concerned this report doesn’t reflect the breadth of concern from the LiveJournal community about these incidents.
Let the record reflect, then, that a number of users who wouldn’t consider themselves Potter fans, per se, are fundamentally concerned about the way SixApart has handled these situations in recent months. They’re taking issue with everything from its “customer service” practices to what concerned users argue is an unevenly enforced terms-of-service policy in the first place. Some said they’re not so much concerned about what LiveJournal deems inappropriate as how the company goes about deciding that.
Source > CNetNews
Web 2.0 for the tourism industry > part II July 29, 2007
Posted by grhomeboy in Blogging, InternetSoftware.3 comments
PART II
Podcasting and online video > Podcasting refers to the uploading of audio and video files by users on websites. The most popular website for doing such content sharing with others is youtube.com.
Impact on tourism demand > Tourism experiences are intangible. One cannot experience, feel and try a travel experience before buying and before travelling to a destination. As a result, the purchase risk is high and it is difficult to persuade a user for the qualities of a tourism service. Podcasting helps users take better decisions and experience in someway a travel experience before they decide to buy and consume, as audio and video files of hotels, destinations etc of other users are considered as more unbiased and not staged experience produced by the supplier that aims to promote its own product as the best one.
Impact on tourism supply > Many tourism suppliers are using podcasting as a marketing as well as a communication tool. For example, Jumeirah hotel uploads podcasts on its website for delivering its potential customers what is happening in its properties at any minute, and-or delivering to users the experiences of VIPs that have stayed at their property. Tate Gallery enables their visitors that have experienced their paintings and exhibitions, to record themselves, upload their audio-video on the Tate Gallery website, which others can later download it and use it as a mobile guide into the gallery and-or as a interpretation and marketing information of the gallery’s exhibits. Orbitz.com provides podcasting of many destinations that travellers can download to their MP3 players and use them as guides while visiting the destination. In a similar way, MGM Grand Hotel Las Vegas has launched online video on its website under the title “Maximum Vegas” in order to better illustrate to its potential guests the experience and services of its hotel and gaming resort.
Metaverses, Massively Multiplayer Online Role Playing Game, MMORPG > Metaverses are three dimensional virtual worlds whereby internet users collaboratively play “online MMORPG games” with others. However, these platforms are wrongly perceived as “simple games” and “virtual” worlds, since most times they represent an extension to our physical day-to-day world to which users add new socio-economic and political situations. MMORPG are games that are played by millions of users and they could be considered as an intermediate step from ‘computer’ to ‘ambient’ era. Some of these games, such as World of Warcraft, develop around a theme defining the goals of the game, while other games such as Second Life encourage a free-style of playing, allowing the users to make what they want out of it. Although it is difficult to measure the size and growth of such games, it is estimated that the market for massively multiplayer online games is now worth more than $1billion in the west world. For example, one can simply consider the size of and growth of Second Life itself. Second Life had more than 5 million users in April 2007, while about half a billion US$ are being transacted every year on Second Life’s website.
Impact on tourism demand > Tourists and travellers participate in such games either for fun and-or for ways of expression of oneself and for task, accomplishment, satisfaction. For example, many people dream and try to become and excel on a profession that they could not achieve in the real life, try to design a new product and service hoping that somebody that is looking for new talents will find and recruit them.
Impact on tourism supply > Many tourism and travel related companies have already created their representative offices and headquarters in Second Life. Embassies and Tourism Authorities of many countries have created their offices conducting marketing and promotions, famous Islands have created their Second Life virtual islands, Hyatt used Second Life for consulting architects and their guests on how to improve their hotel design and architecture, while Second Life users created and designed the first Aloft hotel which in real life will open and operate in 2008. The use of Second Life for market research and exploitation of users for generating and testing new product ideas and new advertisement campaigns is huge, for example Toyota first tested the campaign of its new brand Scion on Second Life and then broadcasted widely in real life. Other companies, such as CNN, are recruiting and identifying new talented journalists in Second Life.
Tagging > Tagging represents a new way for categorising information. Users tag a piece of content such as an audio, a picture, a word, with a meaning, a word or a phrase, and then this information is categorised in categories based on this meaning. Tagging can be used for saving and sorting one’s content as well as sharing with others. For example, one can save its favourites websites in deli.cious.com, tag website with some meaning based on which they are sorted in categories, while others can use these users’ generated categories of favourites and tags for identifying appropriate websites. In this vein, tagging has a great effect on how search engines identify and present information results in keyword searches to users.
Impact on tourism demand > More and more users are using collaborative tools for identifying and sorting content. The new economic situation that is being created is called folsconomy, since users define how to sort information which in turn defines how others search and find information. For some, tagging helps and boosts the creation of the semantic web, Web 3.0, whereby web content and search is directly related to its meaning for the users.
Impact on tourism suppliers > Several websites offer the capability for users to sort, share and categorise content based on tagging, for example flickr.com for pictures sorting and sharing, travbuddy.com for travel experiences sharing. Because of the folsconomy power of such websites many companies nowadays include and consider them when designing their search engine optimisation strategy. For example, Thomson’s website provides an affiliate link to deli.cious.com so that its users can tag and sort its website through this technology.
Mash Ups > Mash Ups describe the seamlessly combination of two or more different sources of content and or software for creating a new value added service to users. For example, based on a project amongst Google Earth, Carnegie Mellon University, NASA, the Pennsylvania Tourism Office and the National Civil War Museum, virtual tourists would have the chance to view Pennsylvania’s Civil War trails online. In traintimes.org.uk one can see on real time where trains are located and when they will arrive at destinations, since the website combines information from Google maps, and information from the British rail website about train time tables, delays and other information.
Impact on tourism demand > Tourists more and more demand and expect to combine and cross check information from different sources so that they can better and easier make a holistic decision. For example, tourists may not be able to clearly understand where a hotel may be located when the description of the hotel writes generally that is located on the beach. And what is the difference if the hotel is located at the beach, near the beach, along the beach etc ? Tourists easily get confused from different descriptions found in different websites. On the contrary, mash up websites, such as earthbooker.com, tripmojo.com, enable users to see where exactly a hotel is located, sometimes even locate the exact orientation and view of a room, and then decide whether to book a room at this hotel. Many mash ups are enriching their services with Google maps and other related geographical information.
Impact on tourism suppliers > Apart from the rise of new cyber-intermediaries such as the ones described before, many tourism suppliers enrich their website content with maps. Moreover, many companies leave their software as an Open API so that users can create limitless combinations of their services. For example, backstage.bbc.co.uk is the services whereby users can take content of BBC, structure it and present it the way they prefer. Enabling user innovation is another way that companies aim to exploit on users creativity instead of investigating only on R&D.
Wikis > Wikis are technologies that enable users to add, delete, and in general edit the content of a website. As a result such websites are developed collaboratively through their users. The most popular is the wikipedia.com website, an online encyclopaedia that is created and continually updated by its users. In tourism wikitravel.org represents the effort of internet users to collaboratively create and continuously update an online global travel guide. Visitors’, creators’ and content sizes at wikitravel.org are mushrooming.
In conclusion, internet users and travellers are nowadays empowered to create and distribute in their own way the content and the channels through which they wish to distribute it. Web 2.0 technologies enable internet users to become the co-producers, the co-designers, the co-marketers and the co-distributors of tourism experiences and services as well as the co-entrepreneurs of new e-business models. The business implications, threats but also opportunities, that are created for tourism and hospitality enterprises are tremendous. However, Web 2.0 is here to stay and unless a company realises its potential and try to exploit it, unfortunately it will not manage to survive.
Web 2.0 for the tourism industry > part I July 29, 2007
Posted by grhomeboy in Blogging, InternetSoftware.1 comment so far
A new tourism generation and a new e-business model
During the last years, we are experiencing the mushrooming and increased use of web tools enabling internet users to both create and distribute content, multimedia information. These tools referred to as Web 2.0 technologies or applications can be considered as the tools of mass collaboration, since they empower internet users to actively participate and simultaneously collaborate with other users for producing, consuming and diffusing the information and knowledge being distributed through the internet medium. In other words, Web 2.0 tools do nothing more than realising and exploiting the full potential of the genuine concept and role of the internet, that is the network of the networks that is created and exists for its users.
The content and information generated by users of Web 2.0 technologies are having a tremendous impact not only on the profile, expectations and decision making behaviour of internet users, but also on e-business model that businesses need to develop and or adapt. The tourism industry is not an exception from such developments. On the contrary, as information is the lifeblood of the tourism industry the use and diffusion of Web 2.0 technologies have a substantial impact of both tourism demand and supply.
Indeed, many new types of tourism cyber-intermediaries have been created that are nowadays challenging the e-business model of existing cyber-intermediaries that only few years ago have been threatening the existence of intermediaries. In this vein, the purpose of this article is to analyse the major applications of Web 2.0 technologies in the tourism and hospitality industry by presenting their impact on both demand and supply.
RSS or Really Simple Syndication > RSS feeds allow people to subscribe to online distributions of news, blogs, podcasts, or other information. By doing so, one does not have to visit each individual website that is interesting to read any new information, but rather the RSS feeds of all new updated information to the users’ RSS reader. RSS readers enable internet users to consolidate and read all new information that is customised to the profile within one consolidated message. Many free RSS exist on the Internet, such as FeedDemon, NewsGator, Rojo, Google, MyYahoo and many other.
Impact on tourism demand > RSS feeders saves information search time for internet users as well as have a major impact on they information is nowadays being distributed on the internet.
Impact on tourism supply > Many tourism enterprises and suppliers have adopted and incorporated RSS feeds in their websites in order to benefit from the following issues >
- Keep a communication with their customers such as sending Newsletters. However, RSS is an information distribution technology that is characterised as a demand pull rather than a supply push model.
- RSS helps companies enhance their search engine optimisation. This is because RSS helps in creating inbound links to a company’s website as well as RSS can also be used for informing search engines whenever new content is uploaded on a website so that they can index it.
Blogs or Weblogs > Blogs are a form of an online journal a newspaper or a personal diary, that is published on a website and are usually distributed through RSS and or trackback technologies, these inform the creator of a comment whenever someone has “replied” and or linked to his/her comment or contribution. Blogs are a type of a newspaper as information published on them is presented chronological and it can be related to either a very general topic, for example travel in general, or a very specific topic, for example cycling tourism in Germany. Numerous examples of general and-or specific blogs exist in the tourism industry, such as tripadvisor.com, hotelchatter.com, igougo.com, gazetters.com, a B2B weblog for travel agents. Anyone can create a weblog by using a free software offered for free at several websites nowadays such as WordPress, and he/she can use it for publishing text, images, links to other blogs, webpages, audio and video files. Blogs are becoming very important tools affecting information search since their links, content and popularity can dictate the position of a company on a search engine search. Many travellers, are using blogs as fun and-or as a way of self expression.
Impact on tourism demand > Blogs are becoming a very important information source for international travellers for getting travel advice and suggestions of tourism suppliers. Blogs have the power of the impartial information and the e-word-of-mouth that is diffusing online. Moreover, it is very likely that when reading and sharing one’s travel experience through weblogs, this also creates the willingness to travel and visit the same destination as well. Indeed, when reading users’ responses to travel weblogs it is very evident to see that user generated content has a similar AIDA effect to other users as paid advertisements aim to do. Specifically, weblog’s content can >
- Attract the attention, eyeballs of other internet users and increase traffic on a website,
- Create interest to users who can now seek more and additional information,
- Develop someone’s desire to also visit a destination and or buy the product and or service offered,
- Foster an action such as to book a hotel or organise a trip to a specific destination,
- It should be also noted that the power of blogs can also be negative, such as spread a bad experience of a tourist to million of online internet users. Therefore, it is very important that tourism companies establish a corporate policy regarding by whom and how both negative as well as positive users’ comments on blogs are responded.
Impact on tourism supply > It becomes evident that tourism suppliers and destination management organisations pay attention to online blogs in order to either exploit their power of e-word-of-mouth, conduct an easy and free online market research investigating the preferences and profile of tourists, as well as keeping an informal communication with their demand. Many search engines have risen enabling one to identify and locate the existence of blogs. The most popular one is technorati.com, which also provides statistics about the online activity of blogs. The latter is very important as it indicates how popular a blog is and what its potential influence in search engines can be.
On the other hand, many tourism companies have also taken a pro-active by creating and incorporating blogs on their websites. For example, Marriott has created its own weblog on its website, while Starwood has created a weblog to communicate with its Preferred Guests and enhance their loyalty through the website thelobby.com. Company initiated and moderated weblogs can offer the following benefits >
- solicit and gather feedback from customers,
- conduct free online market research,
- become recognised as an expert on a specific topic,
- communicate and update your customers.
Social collaborative networking > Websites enabling users to create their profile and invite others with similar profile to take part in their online community represent another Web 2.0 technology and model, that of social networking. The most popular websites such as myspace.com and bebo.com reflect the willingness of internet users to transform websites as a gathering place of people with similar profiles.
Impact on tourism demand > Social networking websites have a tremendous impact on how tourists nowadays create, organise and consume tourism experiences. Many tourists nowadays prefer to have the reassurance of other users with similar profiles that the trip and itinerary which they have scheduled is the best one, and other tourists want to use the internet in order to organise a group trip at the same time online with their friends. Such tourists’ demands and preferences have given rise to new e-business models for distributing and producing tourism packages.
Impact on tourism supply > Since sharing travel experiences in a social website can inspire travel, several existing and or new types of cyber-intermediaries are adopting in their e-business models social networking tools so that their users can collaborate with others and organise simultaneously a trip with their friends. For example, travelpost.com, realtravel.com, traveltogether.com are new types of travel cyber-intermediaries that provides users with the tool to create an online itinerary, share it and e-mail it to friends travelling with them, others can edit it and or provide feedback, achieve a consensus and finally, enable them make the group booking. Existing cyber-intermediaries, such as Yahoo Trip planner has adopted similar collaborative trip organising and booking tools, while Sheraton has re-organised and re-designed its website, which is nowadays titled as the Sheraton Belong Neighbourhood, whereby Sheraton guests can subscribe to the website, upload their experiences, comments and files, share them with others which in turn can use them for organising and booking their holiday on the Sheraton property that better matches their profile and experiences they wish to live.
Read More > Part II
NanoScan, the first online antivirus for blogs July 28, 2007
Posted by grhomeboy in Blogging, InternetSafety.add a comment
Blog owners can now offer NanoScan, Panda Software’s new online virus scanner, to their readers. To do this, all they need to do is send an email to partners@nanoscan.com and ask for the code, which they can simply copy and paste on their web pages.
By doing this, bloggers and webmasters can offer significant added value to visitors, who will be able to keep their computers free from any active threats that might be performing malicious actions on their computers.
They can also include up-to-date stats on computers infected worldwide thanks to NanoScan’s Infex. Bloggers can choose between two options: offer data for the country the visitors come from, or show information for the country chosen by the blog owner.
To include Infex on your page, go to http://www.infectedornot.com/gadgets/
By adding these tools to their pages, bloggers offer readers significant added value.
With these launches, Panda Software takes another step forward in its commitment to the growing 2.0 community, offering its tools to the millions of bloggers.
Currently, NanoScan detects more than 1 million examples of known threats and is continually updated against new threats, with almost 2,500 new samples a day. It also detects unknown malware thanks to the Genetic Heuristic Technology.
The tool is fully compatible with Vista and works with both Internet Explorer and Firefox browsers.
Take a free trial of NanoScan’s beta version at: http://www.infectedornot.com

